====== Wonder Controlz — Escape Room Control System ====== Wonder Controlz is a professional escape room control system built on industrial-grade architecture. It combines centralized game logic with distributed I/O modules, giving room builders a reliable, serviceable, and highly capable platform for creating immersive escape room experiences. The system is designed by Nevo Sector and covers the full scope of escape room technology — from prop control and multimedia to lighting, communication, and remote management. ===== Architecture ===== Centralized logic, decentralized I/O — inspired by industrial automation. All game logic lives in Node-RED on the [[glossary#main_pc|Main PC]]. Field devices follow the **[[architecture#zero_field_logic|Zero Field Logic]]** principle: they execute commands and report events, but contain no game logic. → **[[architecture|Read more]]** ===== Products ===== **Hardware:** * [[products:er-01-rev-a|er-01-rev-a]] — I/O module (CAN bus) * [[products:er-dio-01|er-dio-01]] — I/O module, next generation (CAN bus) * [[products:er-rfid|er-rfid]] — RFID module (CAN bus) * [[products:er-lights|er-lights]] — LED & DMX module (Ethernet) **Software:** * [[products:er-audio|er-audio]] — multi-channel audio * [[products:mpv-control|mpv-control]] — video & image display * [[products:mpd-control|mpd-control]] — simple audio player * [[products:er-chat|er-chat]] — Game Master ↔ Players chat * [[products:node-red-nodes|Node-RED Nodes]] — custom Node-RED palette → **[[products|Full product catalog]]** ===== Design Principles ===== * **[[design_principles#safety_24v_selv_recommended|24V SELV]]** — safe voltage, one power supply type, built-in converters * **[[design_principles#build_efficiency_can_bus|CAN Bus]]** — single 4-wire cable through the entire room * **[[design_principles#serviceability_one_device_type|Serviceability]]** — one module type, standard sensors, 2-minute replacement * **[[design_principles#flexibility_zero_field_logic_in_practice|Flexibility]]** — dynamic scenarios, language versions, A/B testing, AI integration * **[[design_principles#remote_service|Remote Service]]** — VPN-based diagnostics, updates, and scenario changes → **[[design_principles|Read more]]** ===== Game Master Panel ===== The operator interface for monitoring and controlling live escape room sessions. Built with Node-RED Dashboard — fully customizable, accessible from any browser on the local network. → **[[game_master_panel|Read more]]** ===== Installation Guidelines ===== Step-by-step recommendations for building an escape room with Wonder Controlz — from planning and infrastructure through software setup, game programming, and handover. → **[[installation_guidelines|Read more]]** ===== Glossary ===== Key terms and concepts: Zero Field Logic, Main PC, I/O module, CAN bus, ER-Frame, and more. → **[[glossary|Read more]]** ===== Availability ===== * **Hardware with software** — I/O modules, lighting hardware, and media devices sold as integrated packages * **er-audio (standalone)** — multi-channel audio software for any x86 PC, licensed per device * **Custom scenario development** — professional game logic programming in Node-RED * **Complete room packages** — full design, build, and deployment through our partner network //For pricing and licensing details, please [[contact|contact us]] directly.//